Sound redesign: Gungrave Gore

Other than watching online videos and studying various resources from the Internet, sometimes I like to perform a redesign just to challenge myself and play around with things I discovered looking around. Even though the result might not be the best, it is a great way to improve: every time I finish one of these personal projects I always find something that I could have done to improve my workflow, or something cool that I can use in the future. After all, this is the only objective of these exercises, other than taking the good habit of taking something from start to finish.

Today I had a free day with nothing to do. This is something that happens not really frequently, at least in the last few years, so I decided to dedicate this day to improve my skills performing a sound redesign of a cinematic trailer. I found a quite interesting trailer of an upcoming game, that is Gungrave Gore. The trailer is full of different scenes with gun shooting, quiet moments and noisy crashes, so I decided to spend my day on this trailer. The whole process took me something like 10 to 12 hours of work.

Some considerations about my work

I am quite happy with the result, but I still have a lot to learn about mastering: I think that there are some problems when watching the video without headphones, it sounds quiet and the sound is not really full. Anyway, I am particularly proud of the scene when the grave falls down and bounces on the asphalt a few times. Since the last video I think I improved my mastering a little bit, but there is a lot of room for improvements! I should also have to learn more about performing compression without flattening too much the loudest sections. There is always something new to learn!

Sound redesign

Here it is the full video of the redesigned trailer:

Conclusions

What do you think about this redesign? I would really love to have some considerations/reviews of my work (constructive criticism is always welcome!). I know that this is a much different post than usual, it has not the typical “tutorial” structure, but I liked to share my day with you.

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